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RoyaleTrack

What changed in the meta

Based on 52,170 Path of Legends games from the best players worldwide and in France, over the last 7 days. Last game collected 7 min. ago. Methodology

The last 5 days compared to the 5 days before, on Path of Legends games from the best players.

Out of 48,299 games this week, the card gaining the most is Vines (48.2% win rate) and the one losing the most is Electro Giant (48.5%). Supercell doesn't publish its balance changes in the API: this page measures their real effect, by comparing the results of the best players from one week to the next.

Updated .

Biggest win rate gains

  1. Vines
    Vines

    last week: 35.1%

    48.2%

    +13.2%

  2. Barbarians
    Barbarians

    last week: 40.1%

    48.9%

    +8.7%

  3. Bomb Tower
    Bomb Tower

    last week: 43.1%

    51.2%

    +8.1%

  4. Flying Machine
    Flying Machine

    last week: 45.3%

    52.5%

    +7.2%

  5. Three Musketeers
    Three Musketeers

    last week: 40.4%

    47.2%

    +6.7%

  6. Wizard
    Wizard

    last week: 42.0%

    48.0%

    +6.1%

  7. Sparky
    Sparky

    last week: 41.9%

    47.7%

    +5.8%

  8. Elixir Golem
    Elixir Golem

    last week: 43.0%

    48.6%

    +5.6%

  9. Mortar
    Mortar

    last week: 45.6%

    51.2%

    +5.6%

  10. Giant
    Giant

    last week: 44.5%

    50.0%

    +5.4%

Biggest win rate losses

  1. Electro Giant
    Electro Giant

    last week: 57.8%

    48.5%

    −9.3%

  2. Goblin Drill
    Goblin Drill

    last week: 58.5%

    50.3%

    −8.2%

  3. Royal Giant
    Royal Giant

    last week: 55.6%

    47.5%

    −8.1%

  4. Valkyrie
    Valkyrie

    last week: 57.4%

    49.7%

    −7.7%

  5. Goblin Demolisher
    Goblin Demolisher

    last week: 59.1%

    51.4%

    −7.7%

  6. Fisherman
    Fisherman

    last week: 56.0%

    48.5%

    −7.4%

  7. Fire Spirit
    Fire Spirit

    last week: 57.6%

    50.6%

    −7.0%

  8. Executioner
    Executioner

    last week: 57.4%

    50.8%

    −6.7%

  9. Goblin Hut
    Goblin Hut

    last week: 57.9%

    51.5%

    −6.4%

  10. Inferno Tower
    Inferno Tower

    last week: 56.2%

    50.5%

    −5.7%

Cards played more and more

  1. Minion Giant
    Minion Giant

    last week: 9.06%

    14.43%

    +5.37%

  2. Goblinstein
    Goblinstein

    last week: 3.29%

    7.22%

    +3.93%

  3. Zap
    Zap

    last week: 19.06%

    22.45%

    +3.38%

  4. Golden Knight
    Golden Knight

    last week: 12.74%

    15.70%

    +2.96%

  5. Night Witch
    Night Witch

    last week: 6.07%

    8.79%

    +2.72%

  6. Bomb Tower
    Bomb Tower

    last week: 1.98%

    4.49%

    +2.51%

  7. Inferno Dragon
    Inferno Dragon

    last week: 6.73%

    9.02%

    +2.29%

  8. Fireball
    Fireball

    last week: 22.53%

    24.44%

    +1.91%

  9. Furnace
    Furnace

    last week: 7.91%

    9.70%

    +1.79%

  10. Vines
    Vines

    last week: 2.22%

    3.93%

    +1.71%

Cards played less and less

  1. The Log
    The Log

    last week: 23.21%

    17.59%

    −5.62%

  2. Ice Spirit
    Ice Spirit

    last week: 17.41%

    11.99%

    −5.43%

  3. Cannon
    Cannon

    last week: 15.03%

    11.27%

    −3.76%

  4. Skeletons
    Skeletons

    last week: 33.54%

    30.21%

    −3.33%

  5. Hog Rider
    Hog Rider

    last week: 13.64%

    11.05%

    −2.59%

  6. Little Prince
    Little Prince

    last week: 5.09%

    2.75%

    −2.33%

  7. Royal Hogs
    Royal Hogs

    last week: 6.80%

    4.53%

    −2.27%

  8. Archer Queen
    Archer Queen

    last week: 5.75%

    3.79%

    −1.96%

  9. Rune Giant
    Rune Giant

    last week: 4.85%

    3.12%

    −1.72%

  10. Royal Giant
    Royal Giant

    last week: 3.98%

    2.33%

    −1.65%

Tier changes

Cards moving up a tier

Cards moving down a tier

Decks on the rise

  1. Archers (evolution)GoblinsteinSkeletons (evolution)Minion GiantLightningElectro SpiritBarbarian BarrelBomb Tower
    54.1%2.21% +2.17%
  2. Royal Ghost (evolution)GoblinsteinMusketeer (evolution)Minion GiantFireballGoblin HutSkeletonsBarbarian Barrel
    55.4%1.37% +1.37%
  3. Battle Ram (evolution)Golden KnightRoyal Ghost (evolution)Giant SkeletonFurnaceBanditElectro WizardHeal Spirit
    51.7%0.75% +0.75%
  4. Baby Dragon (evolution)Tombstone (hero)Ice Wizard (hero)GraveyardKnightBarbarian BarrelPoisonTornado
    50.7%2.16% +0.65%
  5. Goblin Barrel (evolution)Valkyrie (hero)Skeleton Army (evolution)Wall BreakersPrincessDart GoblinIce SpiritTesla
    51.7%0.62% +0.61%
  6. Wizard (evolution)Mini P.E.K.K.A (hero)Zap (evolution)GiantTornadoSparkyHeal SpiritVines
    50.3%0.96% +0.59%

Detected card changes

Detected automatically in the game's card list, excluding stat balance changes (which the API doesn't give).

No changes detected since the last balance update.

Frequently asked questions

How do you know if a balance change worked?
By looking at a card's win rate before and after, over a large number of high-level games. That's what this page does: it compares the last 7 days to the 7 days before.
When is a change significant?
A card has to have been played at least 120 times in each of the two weeks to show up here. Below that, the gap is mostly chance. A gap of 2 win rate points or more is already notable.
Why does a card climb without being touched by a balance change?
Because the meta moves: if a card that counters it gets played less, it gains automatically. Cards rising in usage often explain the win rate swings of the others.
See the full tier list